Friday, June 6, 2014

No Game No Life: You have no right to ignore this show. None. It has been revoked.


Last Seen: Episode 8

I have, hereby from this date, revoked your right to ignore this show. If you have not yet begun to watch this show, it is now a criminal offense. Your right to ignore it will not be restored until a future point designated at this time as the termination of the show's story.

Get out of here, and go watch it. Right now.

I normally keep a broad spectrum of viewer interest when I watch anime, well before I started substituting for Evil Cat here on his blog. That is to say, I don't just watch for my own enjoyment, I also watch with the intent to be aware of what other people would like, that I don't. This started because I have to work extraordinarily hard where I live, to get anyone to so much as listen to the rest of the sentence when I mention anime, let alone listening to me talk about it, Consider watching it, and putting up with subtitles.
I got even better at it when I was exposed, via Extra Creditz(now based on youtube), to the idea of 'Playing from a Developer's Perspective' when playing a video game. When I started writing in earnest here on the blog, my brain clicked the two into a unified entity, plus one: 'Watching from an Anime Studio's Perspective', and 'Watching from Someone Else's Perspective'.
I vaguely alluded to this when I briefly mentioned that writing for the blog has made me watch anime in a new way, and that I was enjoying it.

I'm going to get to the point now. No Game No Life is a beautifully woven masterpiece. There's a plethora of things on display, and a great deal of quality being crammed into each part. Is there something for everyone in here? No. Is what's there so powerfully woven that everyone should appreciate it? Yes.
I want to step back a moment and point out the should in that sentence. I haven't sacrificed my awareness on the altar of enthusiasm just yet. People are prone to obsession over tiny details. We all have likely met, or know, at least one of these people.
The "What?! Her hair is pink?! Fuck this show, I have better things to do" kind of people.
The people that inflate a microbial element and make it the defining element, and then judge by it. My example is simple, the most insufferable part is when they seize on an element that is relatively significant, but not a core element.
To place a fitting example: when I mentioned that I hadn't placed much interest in this show from reading summaries, because it mentioned the main characters being NEET shut-ins. No one is immune to this kind of discrimination against things and people, myself included. Being self-aware is the only counter measure, such as my policy these days to never judge by the shitty summaries, and give every show at least a one episode chance if I have the time.

If someone proves to me at any point that this show is not a result of the story creator fully planning it out before they started writing it, I will put my right foot in my mouth and leave it there for a full minute. This shows tendency to drop tiny hints/clues/foreshadowing and then bring it fully to bare to smack us upside the head with it is absoballylutely redonkulous. I've only profited trying to match wits with it once so far, when the show revealed how Sora contacted the Eastern Ambassador. That's the only time I saw it coming. Eight episodes in, I've won only once. This is not a world I would want to compete in, I'd be a slave in two games.

The only thing that will knock this show off its high-seat from here on out for me, is whether or not the anime gets cut short when the actual story continues. That's about all I can think of that would ruin it. Well, that and some people may find the shows art style hard to put up with. I personally got to liking it by episode 2, after thinking it was really weird throughout episode 1.

I hereby Redact from Brynhildr and grant to No Game no Life:

Zetro's Must Watch of the Season Award

and to underline it, I wish to point out that the website I read Brynhildr's manga from suddenly surged in about 50 translated chapters, putting the Manga's story well ahead of the anime. I literally know how Brynhildr will end, and have no clue how No Game No Life will end, but I am still granting this Award to it.
The two (I believe)share the same methodology for their plots, having them fully constructed from the start and then filling in details as they go. Brynhildr opened the manga with a foreshadow scene from the future, that the anime (intelligently)had to cut.
(there was no way to render that scene in motion and sound that wouldn't ruin it).
I recognize between them similar methodologies for bringing the plot to bare in the story. With that assessment in my mind, I have judged No Game No Life's plot-weaving to be even tighter than Brynhildr's. Mostly because Brynhildr is much more...blatant with its humanity element. When it wants to make a point about humanity, it just bludgeons you over the head with it. No Game No Life is a fair deal more subtle, or inspiring, when it works with humanity.
Actually, there's a nice summary for why I'm moving the Award:

Brynhildr is an emotional roller-coaster.
No Game No Life is just a roller-coaster, Period.

No comments: